Refunds
SHOWCASE TOURNAMENTS DOES NOT GIVE REFUNDS. YOU WILL BE CREATED TOWARDS ANOTHER TOURNAMENT AT THE SAME OR LESSER AMOUNT
Tournament Rules
Teams must be ready to tip-off at scheduled game time. Exceeding this time by (7) minutes will be considered a forfeit (SEE EXCEPTION BELOW). Each minute that the team exceeds the scheduled start time; that team will be assessed a 3 point penalty. Example: game start time at 11 a.m., late team arrives at 11:01 but does not jump ball until 11:05 a.m.. The opponent of the late team will be awarded 15 points.
Teams must have a minimum of 4 players to start a game.
Exception: The tournament director assigned to the tournament can allow a grace period for unforeseen circumstances. (Example: Traffic conditions). This can only happen when the team is communicating its difficulties. Only the tournament director can forfeit a game. Officials do not have the authority to forfeit a game.
Games will not start early unless both coaches agree. Neither referees nor site directors have the authority to require teams to start a game prior to the scheduled starting time.
Rules:
1) We advise all teams to report to their court 20 minutes prior to your game.
There will be an automatic forfeit if the prospective team isn’t there at the
time of tipoff.
2) Home team required to keep the book at the scorer’s table.
3) Home team provides the ball for the game.
4) Light colored jersey for the home team.
5) Zero tolerance policy for unsportsmanlike conduct. This applies
to coaches, players, and spectators.
6) Any abusive behaviors exhibited towards Referees will not be tolerated.
Any violations will result in an automatic ejection from the game and
premises. This applies to coaches, players, and spectators.
Gameplay:
1) All games will be played as follows:
a. Four 6-minute quarters with 1-minute break between quarters.
b. Teams will have 6 minutes to warmup.
c. 3-minute halftime break.
d. Two 30-second timeouts per half.
e. High school teams will play with shot clocks.
i. Shot clocks will be set to 35 seconds.
ii. Clock will be reset to 25 seconds on offensive rebounds.
f. 2-minute overtime with one 30-second timeout.
i. Second overtime period will besudden death.
g. Two direct technical fouls during a game on any player, coach, or
team representative will result in an immediate ejection from the game.
i. If a player, coach, or team representative gets ejected by an official that individual will be
disqualified for the next game.
h. There will be no double bonus. At 10 fouls, teams will shoot a 1 and 1
and it will stay that way until the end of the half or game ends.
i. Players foul out on their 6th foul.